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kaytch

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Artist // Professional // Film & Animation
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My Bio
I started my Creative Path when I was a kid, at the age of 9 I started sketching characters with hundreds of pages of their backgrounds. At 12yo I was fascinated by the web so I started with doing web designs for a series of websites concerning Comics/Anime and Videogames and learning Html and Css. When I was fourteen I started to build some nice layouts for interactives websites and I also started getting into the PHP language and MySql for more complex platforms. I started using this languages with notepad and Microsoft Frontpage, then i moved into Macromedia Dreamweaver and bluefish. Photoshop and Illustrator were a must since the beginning.
At the age of Sixteen i created “Midgar”, which was (according to statistics of Shinystat) one of the most clicked PlaybyChat browser games about the Final Fantasy saga between 2006-2008 with more than 2000 members from all over Italy. In the meanwhile I had many others websites. In 2008 i was working on a project about an online version of “PokémonVillage Journal”, which was the first Pokémon Journal readable online of ever, but unfortunatley one of my collaborators was working with “PokémonMillennium” staff without my knowledge, so well… They stole the idea.
During this time I started sketching some nice characters because i wanted to be a Character Designer for video games, so when I was 21 I studied digital and traditional arts in Los Angeles at the Gnomon School of Visual Effects for Videogames and movies.
Then i started building my portfolio while i moved to Holland and after three months they called me from London where i started working as a graphic/web designer and corporate designer for two companies in Putney. There i started as a Graphic designer but i’ve actually rebuilt the designs of this two companies since the basis, from the idea to the finished product. I also had the opportunity of creating a small team that worked under my directives and supervision. I left the job after about 4 months because the salary was very very low, so i decided to come back in Italy to continue my 3D path. I am working for “StudioRain”, a company which operates in the post production for movies and tv series like “Game of Thrones” as a “3D Generalist”.
After that i did a nice creative campaign for a product that i’ve invented: the “Alcoholic Milkshake”. I created the labels of each bottles (filling them up with icecream and alcohol spirits according to my own recipes) and all the marketing materials(menus, posters, etc.), and the adverts campaign on “Facebook”. Then I started working as a freelance Graphic designer and Consultant of design for XTB.com which is one of the leading European brokerage houses offering trading in financial derivatives. Founded in 2002, the company is now established in more than 15 countries in Europe, South America and Asia. Then i moved to Sydney, looking for another great experience.

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